npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

webgfx-tests

v0.5.3

Published

Graphics Tests on the Web

Downloads

62

Readme

webgfx-tests

Performance tests for canvas and webgl

Install

npm install -g webgfx-tests

Usage

Help

webgfx-tests --help
Usage: webgfx-tests [options] [command]

Options:
  -V, --version            output the version number
  -h, --help               output usage information

Commands:
  list-tests [options]     Lists tests
  list-devices [options]   Lists ADB devices
  list-browsers [options]  List browsers
  start-server [options]   Start tests server
  run [options] [testIDs]  run tests

List tests

Usage: list-tests [options]

Lists tests

Options:
  -c, --configfile <configFile>  Config file (default webgfx-tests.config.json)
  -v, --verbose                  Show all the information available
  -h, --help                     output usage information
  • -h, --help: Show the previous help text.
  • -v, --verbose: Show all the info about the tests.
  • -c, --configfile <configFile>: Configuration file for tests. Default: webgfx-tests.config.json.

Example:

$ webgfx-tests list-tests

Tests list
----------
- misc_fps: fps controls
- webgl_interactive_draggablecubes: interactive draggable cubes
- instancing: instanced circle billboards
- billboard_particles: instancing demo (single triangle)
- simple: simple example
- playcanvas: animation
$ webgfx-tests list-tests --verbose

Tests list
----------
[
  {
    "id": "misc_fps",
    "engine": "three.js",
    "url": "threejs/misc_fps.html",
    "name": "fps controls",
    "mobile": true,
    "numframes": 200,
    "interactive": true,
    "input": "input/misc_fps.json"
  },
  {
    "id": "webgl_interactive_draggablecubes",
    "engine": "three.js",
    "url": "threejs/webgl_interactive_draggablecubes.html",
    "name": "interactive draggable cubes",
    "mobile": true,
    "numframes": 200,
    "interactive": true,
    "referenceCompareThreshold": 0.5,
    "referencePercentageFail": 1.5,
    "referenceNumPixelsFail": 100,
    "input": "input/webgl_interactive_draggablecubes.json"
  },
  {
    "id": "instancing",
    "engine": "three.js",
    "url": "threejs/index.html",
    "name": "instanced circle billboards",
    "mobile": true,
    "numframes": 200,
    "interactive": true,
    "skipReferenceImageTest": true
  },
  {
    "id": "billboard_particles",
    "engine": "three.js",
    "url": "threejs/index2.html",
    "name": "instancing demo (single triangle)",
    "mobile": true,
    "canvasWidth": 500,
    "canvasHeight": 500,
    "interactive": true,
    "skipReferenceImageTest": true
  },
  {
    "id": "simple",
    "engine": "babylon.js",
    "url": "babylon/simple.html",
    "name": "simple example",
    "mobile": true,
    "interactive": true,
    "numframes": 200,
    "skipReferenceImageTest": true
  },
  {
    "id": "playcanvas",
    "engine": "playcanvas",
    "url": "playcanvas/animation.html",
    "name": "animation",
    "mobile": true,
    "interactive": true,
    "skipReferenceImageTest": true
  }
]

List devices

Usage: list-devices [options]

Lists ADB devices

Options:
  -v, --verbose  Show all the information available
  -h, --help     output usage information
  • -h, --help: Show the previous help text.
  • -v, --verbose: Show all the info about the devices (local and android).

Example:

$ webgfx-tests --list-devices

Device list
-----------
- Device: Oculus Go (Product: Pacific) (SN: XXXXXXXXXX)
- Device: Mirage Solo (Product: VR_1541F) (SN: XXXXXXXX)
- Device: PC (Product: localdevice) (SN: XXXXXX)

List browsers

Usage: list-browsers [options]

List browsers

Options:
  -a, --adb [deviceserial]  Use ADB to connect to an android device
  -v, --verbose             Show all the information available
  -h, --help                output usage information
  • -a, --adb [deviceserial]: Show browsers on ADB devices. If not device serial is provided, it will query all the devices. You can include multiple serials separated by comma (eg: sn1,sn2,sn3)
  • -h, --help: Show the previous help text.
  • -v, --verbose: Show all the info about the browsers.
$ webgfx-tests list-browsers

Browsers on device: PC (serial: )
-----------------------------------------------------
chrome
chromecanary
firefox
safari
-----------------------------------------------------
$ webgfx-tests list-browsers --adb

Browsers on device: Oculus Go (serial: XXXXXXXXX)
-----------------------------------------------------
fxr
oculus
-----------------------------------------------------

Browsers on device: Mirage Solo (serial: XXXXXXX)
-----------------------------------------------------
fxr
chrome
canary
-----------------------------------------------------
$ webgfx-tests list-browsers --verbose

Browsers on device: PC (serial: )
-----------------------------------------------------
[
  {
    "name": "Chrome",
    "code": "chrome",
    "launchCmd": "/Applications/Google Chrome.app/Contents/MacOS/Google Chrome",
    "versionCode": "",
    "versionName": ""
  },
  {
    "name": "ChromeCanary",
    "code": "chromecanary",
    "launchCmd": "/Applications/Google Chrome Canary.app/Contents/MacOS/Google Chrome Canary",
    "versionCode": "",
    "versionName": ""
  },
  {
    "name": "Firefox",
    "code": "firefox",
    "launchCmd": "/Applications/Firefox.app/Contents/MacOS/firefox-bin",
    "versionCode": "",
    "versionName": ""
  },
  {
    "name": "Safari",
    "code": "safari",
    "launchCmd": "/Applications/Safari.app/Contents/MacOS/Safari",
    "versionCode": "",
    "versionName": ""
  }
]
-----------------------------------------------------

Start server

Usage:

$ gfxstart start-server [options]
  • -h, --help: Show the previous help text.
  • -p, --port <port_number>: HTTP Server Port number (Default 3333)
  • -w, --wsport <port_number>: WebSocket Port number (Default 8888)
  • -c, --configfile <configFile>: Config file (default test.config.json)

Run Tests

Usage:

$ webgfx-tests run [options] [testIds]

Options:

  • -c, --configfile <configFile>: Config file (default webgfx-tests.config.json)
  • -p, --port <port_number>: HTTP Server Port number (Default 3333)
  • -w, --wsport <port_number>: WebSocket Port number (Default 8888)
  • -b, --browser <browsers name>: Which browsers to use. Multiple browsers could be specified using comma separated, eg: firefox,safari,chrome.
  • -a, --adb [devices]: Use android devices through ADB.
  • -n, --numtimes <number>: Number of times to run each test.
  • -o, --outputfile <file>: Store test results on a JSON file locally.
  • -h, --help: output usage information

Web app parameters

  • num-times: Number of times to run every test.
  • selected: Comma separated tests IDs to run. (eg: selected=test1,test2).
  • fake-webgl: Hook WebGL calls using NOPs.

Test parameters

  • num-frames: Number of frames to render.
  • replay: Replay mode using recorded input JSON.
  • recording: Enable recording mode, every input will be recorded and dumped to a JSON.
  • show-keys: Show pressed keys when replaying.
  • show-mouse: Show mouse position and clicks when replaying.
  • no-close-on-fail: Don't close the window if the test fails.
  • fake-webgl: Hook WebGL calls using NOPs.