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wex-threejs

v1.0.0

Published

React Three.js component library for viewing WexBIM 3D building models

Readme

wex-threejs

A React component library for viewing WexBIM 3D building models using Three.js.

Installation

npm install wex-threejs three

Quick Start

import { WexViewer, ViewerToolbar, BuiltInButtons } from 'wex-threejs';
import 'wex-threejs/styles.css';

function App() {
  const viewerRef = useRef(null);

  return (
    <WexViewer
      ref={viewerRef}
      modelUrl="/path/to/model.wexbim"
      style={{ width: '100%', height: '100vh' }}
    >
      <ViewerToolbar
        position="bottom"
        items={[
          BuiltInButtons.createHomeButton(viewerRef),
          BuiltInButtons.createZoomFitButton(viewerRef),
          BuiltInButtons.createResetButton(viewerRef),
        ]}
      />
    </WexViewer>
  );
}

Components

WexViewer

The main 3D viewer component.

<WexViewer
  ref={viewerRef}
  modelUrl="/model.wexbim"
  backgroundColor="#1a1a2e"
  selectionColor="#2196F3"  // Blue (default) - customizable
  hoverColor="#4CAF50"      // Green (default) - customizable
  onModelLoaded={(model) => console.log('Loaded:', model)}
  onPick={(event) => console.log('Picked:', event.elementId)}
  onHover={(event) => console.log('Hovered:', event.elementId)}
/>

Props

| Prop | Type | Default | Description | |------|------|---------|-------------| | backgroundColor | string | '#1a1a2e' | Viewer background color | | selectionColor | string | '#2196F3' | Highlight color for selected elements (customizable) | | hoverColor | string | '#4CAF50' | Highlight color for hovered elements (customizable) | | modelUrl | string | - | URL to initial model to load | | onPick | (event) => void | - | Called when an element is clicked | | onHover | (event) => void | - | Called when hovering over an element |

ViewerToolbar

A customizable toolbar for viewer controls.

<ViewerToolbar
  position="bottom"  // 'top' | 'bottom' | 'left' | 'right'
  alignment="center" // 'start' | 'center' | 'end'
  items={[...]}
/>

FileLoaderPanel

A panel for loading WexBIM files from local storage or URLs.

<FileLoaderPanel
  onFileLoad={(file) => viewerRef.current?.loadModelFromBytes(file)}
  onUrlLoad={(url) => viewerRef.current?.loadModel(url)}
/>

ModelManagerPanel

A panel for managing loaded models.

<ModelManagerPanel
  models={models}
  onUnload={(id) => viewerRef.current?.unloadModel(id)}
  onToggleVisibility={(id, visible) => viewerRef.current?.setModelVisibility(id, visible)}
/>

Built-in Toolbar Buttons

import { BuiltInButtons } from 'wex-threejs';

// Navigation
BuiltInButtons.createHomeButton(viewerRef)
BuiltInButtons.createZoomFitButton(viewerRef)
BuiltInButtons.createResetButton(viewerRef)
BuiltInButtons.createViewsDropdown(viewerRef)

// Toggles
BuiltInButtons.createGridToggle(visible, setVisible)
BuiltInButtons.createXRayToggle(active, setActive)
BuiltInButtons.createThemeToggle(isDark, setIsDark)

// Selection
BuiltInButtons.createHideToggle(viewerRef, getSelected, isHidden, setHidden)
BuiltInButtons.createIsolateToggle(viewerRef, getSelected, isIsolated, setIsolated)
BuiltInButtons.createClearSelectionButton(viewerRef)

Icons

The library includes a set of minimal, monochrome SVG icons:

import { Icons } from 'wex-threejs';

<Icons.Home size={24} />
<Icons.ZoomFit size={24} />
<Icons.Grid size={24} />
// ... and more

Theming

The library uses CSS custom properties (variables) for easy customization. Import the styles and override the variables to match your brand.

Default Theme Colors

| Theme | Accent Color | Description | |-------|--------------|-------------| | Dark (default) | #4CAF50 (Green) | Used for active/toggled states | | Light | #2196F3 (Blue) | Applied when .theme-light class is present |

Customizing Colors

Option 1: Override in your CSS file

/* Custom theme with orange accent */
:root {
  --wex-accent-color: #FF9800;
  --wex-accent-color-hover: #F57C00;
  --wex-accent-color-light: rgba(255, 152, 0, 0.3);
  --wex-accent-color-lighter: rgba(255, 152, 0, 0.4);
}

/* Custom light theme with purple accent */
.theme-light {
  --wex-accent-color: #9C27B0;
  --wex-accent-color-hover: #7B1FA2;
  --wex-accent-color-light: rgba(156, 39, 176, 0.15);
  --wex-accent-color-lighter: rgba(156, 39, 176, 0.25);
}

Option 2: Inline styles

<div style={{ '--wex-accent-color': '#E91E63' } as React.CSSProperties}>
  <WexViewer ref={viewerRef} ... />
</div>

Available CSS Variables

Accent Colors

| Variable | Description | |----------|-------------| | --wex-accent-color | Primary accent color (active states, highlights) | | --wex-accent-color-hover | Accent color on hover | | --wex-accent-color-light | Light accent background (30% opacity) | | --wex-accent-color-lighter | Lighter accent background (40% opacity) |

Background Colors

| Variable | Description | |----------|-------------| | --wex-bg-primary | Main panel/toolbar background | | --wex-bg-secondary | Secondary panel background | | --wex-bg-tertiary | Button/element background | | --wex-bg-hover | Background on hover |

Text Colors

| Variable | Description | |----------|-------------| | --wex-text-primary | Primary text color | | --wex-text-secondary | Secondary text color | | --wex-text-muted | Muted/disabled text |

Border Colors

| Variable | Description | |----------|-------------| | --wex-border-color | Default border color | | --wex-border-color-hover | Border color on hover |

Icon Colors

| Variable | Description | |----------|-------------| | --wex-icon-color | Default icon stroke color | | --wex-icon-color-active | Icon color when active |

Other

| Variable | Description | |----------|-------------| | --wex-separator-color | Toolbar separator color |

Switching Between Themes

Add the theme-light class to your container to switch to light mode:

function App() {
  const [isDark, setIsDark] = useState(true);
  
  return (
    <div className={isDark ? '' : 'theme-light'}>
      <WexViewer ref={viewerRef} ... />
    </div>
  );
}

Customizing 3D Selection and Hover Colors

The colors used for highlighting selected and hovered 3D elements can be customized via props:

Default Colors:

  • Selection: #2196F3 (Blue) - highlights elements when clicked/selected
  • Hover: #4CAF50 (Green) - highlights elements when mouse hovers over them

Customizing:

<WexViewer
  ref={viewerRef}
  selectionColor="#FF5722"  // Custom orange for selection
  hoverColor="#00BCD4"      // Custom cyan for hover
  // ... other props
/>

You can use any valid CSS color value:

  • Hex: "#FF5722"
  • RGB: "rgb(255, 87, 34)"
  • RGBA: "rgba(255, 87, 34, 0.8)"
  • Named colors: "red", "blue", etc.

Note: These colors are separate from the UI theme colors (CSS variables). They control the 3D element highlighting in the viewer, while CSS variables control the UI components (toolbars, panels, buttons).


API Reference

WexViewerRef Methods

interface WexViewerRef {
  // Model loading
  loadModel(url: string, name?: string): Promise<LoadedModel | null>;
  loadModelFromBytes(data: ArrayBuffer, name?: string): Promise<LoadedModel | null>;
  unloadModel(modelId: string): Promise<boolean>;
  unloadAllModels(): Promise<void>;
  getLoadedModels(): Map<string, LoadedModel>;
  
  // Visibility
  setModelVisibility(modelId: string, visible: boolean): void;
  hideElements(elementIds: number[]): void;
  showElements(elementIds: number[]): void;
  isolateElements(elementIds: number[]): void;
  unisolateElements(): void;
  
  // Navigation
  zoomFit(modelId?: string): void;
  reset(): void;
  setView(view: 'front' | 'back' | 'left' | 'right' | 'top' | 'bottom' | 'iso'): void;
  
  // Selection & Highlighting
  selectElements(elementIds: number[], modelId?: string): void;
  addToSelection(elementIds: number[], modelId?: string): void;
  removeFromSelection(elementIds: number[], modelId?: string): void;
  clearSelection(): void;
  getSelectedElements(): number[];
  highlightElements(elementIds: number[], modelId?: string): void;
  unhighlightElements(elementIds: number[], modelId?: string): void;
  
  // X-Ray Mode
  setXRayMode(enabled: boolean): void;
  getXRayMode(): boolean;
  
  // Settings
  setBackgroundColor(color: string): void;
  setSettings(settings: Partial<ViewerSettings>): void;
  getSettings(): ViewerSettings;
  
  // Three.js Access
  getScene(): THREE.Scene | null;
  getCamera(): THREE.PerspectiveCamera | null;
  getRenderer(): THREE.WebGLRenderer | null;
}

License

MIT