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wx-wow

v0.1.0

Published

A CSS animation library is displayed when scrolling down the page.This project provides a convenient and easy-to-use animation implementation scheme for wechat Mini Program. By adding a simple animation class name and some simple parameters, the desired a

Downloads

338

Readme

wx-wow

该项目为提供微信小程序一套便捷好用动画执行方案, 通过添加简单的动画类名和一些简单的参数,即可实现想要的动画效果。灵感来源 WOW.js

wx-wow 需要 调试小程序基础库 >2.5

仓库地址: @Five-great/wx-wow

下载

直接通过 git 下载 wx-wow 源代码,并将 src 目录拷贝到自己的项目中

git clone https://github.com/Five-great/wx-wow.git

通过 npmcnpm 下载

 npm install --save wx-wow

下载后目录结构为


+-- src
|   |-- wxWOW.js
|   |-- wxWOW.wxs
|   |-- wxWOW.wxss
|   |-- wxWOW.min.js
|   |-- wxWOW.min.wxs
|   |-- wxWOW.min.wxss
|-- package-lock.json
|-- package.json
+-- README.md

使用

src 目录中所有文件复制到微信小程序目录utils中(wxWOW.jswxWOW.wxsswxWOW.wxss

1. 在 app.js 中引入 wxWOW.js

  Page = require('./utils/wxWOW')
  App({
     ...
  })

2. 在 app.wxss 引入wxWOW.wxss ( 动效样式来源自 animate.css(点击查看动效名与效果) )

 /**app.wxss**/
 @import "./utils/wxWOW.wxss";

3. 在需要的页面引入 wxWOW.wxs 并导出模块 命名为 "wx" 同时监听绑定 {{ wxwow }} 改变时触发 WOWChange 函数 执行动画渲染。


  <wxs src="../../utils/wxWOW.wxs" module="wx" />
  <view change:prop="{{wx.WOWChange}}" prop="{{wxwow}}" >
       ...
 </view>

4. 在需要加入动效的地方的 class 加入 " {{wx.WOW()}} <动效名称>", 例如 " {{wx.WOW()}} bounceInUp ", 同时需要给该动效分配一个 id 具体通过 {{wx.WOWId()}} 去自动分配到 data-wx-wow-id 上 ,并且确保添加动画的display 属性为 块状 或行块状,不能为行类样式 如下面的例子1。

 //例子1:
 <view class=" {{wx.WOW()}} bounceInUp"  data-wx-wow-id="{{wx.WOWId()}}" > ... </view>

额外参数

此外还可以控制动效的一些过程例如:

动效名称: data-wx-wow-name (bounceInUp , fadeInLeft,...)

动效延时: data-wx-wow-delay ( 300ms , 0.3s, 4s ...)

动效持续时间:data-wx-wow-duration ( 300ms , 0.3s, 4s ...)

距离可视区域多少开始执行动效: data-wx-wow-offset (整数) ( 0 , 100, 50 ...)

动效执行次数: data-wx-wow-iteration ( 1, 5, infinite, ...)

 <view class="{{wx.WOW()}} bounceInUp"  data-wx-wow-id="{{wx.WOWId()}}"  data-wx-wow-delay="0.8s" data-wx-wow-offset="500" > ... </view>
 
 <image src="xxxx.png" class="{{wx.WOW()}} swing"  data-wx-wow-id="{{wx.WOWId()}}"  data-wx-wow-delay="0.8s" data-wx-wow-offset="500" data-wx-wow-iteration="5" />

<view class="{{wx.WOW()}} fadeOut"  data-wx-wow-id="{{wx.WOWId()}}"  data-wx-wow-delay="0.8s"  data-wx-wow-duration="3s" > ... </view>

升阶配置

若需升阶配置 则需改变设置方式,在 class 加入 " {{wx.WOW()}}" ,同时加入 data-wx-wow-name="<动效名>" 同时需要给该动效分配一个 id 具体通过 {{wx.WOWId()}} 去自动分配到 data-wx-wow-id 上 ,并且确保添加动画的display 属性为 块状 或行块状,不能为行类样式 如下面的例子2

//例2:
 <view class=" {{wx.WOW()}} " data-wx-wow-name="bounceInUp" data-wx-wow-id="{{wx.WOWId()}}" > ... </view>

触发实现离场动效

通过触发 wx.WOWOut() 函数,来触发离场动效,需保证 data-wx-wow-name有值,默认为 data-wx-wow-name中相反的动效名(例如 bounceInUp 相反动效为 bounceOutUp)。触发回调对应逻辑层 wxWOWTap(可以执行跳转页面或其他处理)
 <view class=" {{wx.WOW()}} " data-wx-wow-name="bounceInUp" data-wx-wow-id="{{wx.WOWId()}}"  catchtap="{{wx.WOWOut}}" > ... </view>
Page({
  ...
  wxWOWTap: function(event){
      console.log(event)
     setTimeout(()=>{
      event.target.dataset.idx?wx.navigateTo({url: '/pages/xxx/xxx?idx='+event.target.dataset.idx}):''
     },600)
  }
  ...
})
可选配置

此外还可以控制动效的一些过程例如:

动效名称: data-wx-wow-outName [默认data-wx-wow-name取相反动效 ] (bounceOutUp , fadeOutLeft,...)

动效延时: data-wx-wow-outDelay [默认与 data-wx-wow-delay 相同 ] ( 300ms , 0.3s, 4s ...)

动效持续时间:data-wx-wow-outDuration [默认与 data-wx-wow-duration 相同 ] ( 300ms , 0.3s, 4s ...)

动效执行次数: data-wx-wow-outIteration [默认与 data-wx-wow-iteration 相同 ] ( 1, 5, infinite, ...)

设置页面重复动效 (进入页面重新刷新执行动效)

Page({
   data: {
      wxwowConfig: {
          repeat: true //是否重复刷新开启动画 默认 true , 当设为 false,则该页面未销毁前,只会执行一次动效
      }
   }
})

其他设置

设置某单个动效,重复执行(优先级高于设置页面重复动效),给 类名 class 加入 wxwow-repeat
  <view class=" {{wx.WOW()}} wxwow-repeat " data-wx-wow-name="bounceInUp" data-wx-wow-id="{{wx.WOWId()}}"  catchtap="{{wx.WOWOut}}" > ... </view>
设置某单个动效,仅仅执行一次(优先级高于设置页面重复动效),给 类名 class 加入 wxwow-once
  <view class=" {{wx.WOW()}} wxwow-once" data-wx-wow-name="bounceInUp" data-wx-wow-id="{{wx.WOWId()}}"  catchtap="{{wx.WOWOut}}" > ... </view>

Demo

点击查看代码片段

应用实列

支持

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