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xatlas-wasm

v0.1.2

Published

xatlas UV atlas generation library compiled to WebAssembly

Readme

xatlas-wasm

WebAssembly build of xatlas — a small C++17 library that generates unique texture coordinates suitable for lightmap baking or texture painting. This package wraps xatlas in an ES module you can use from Node.js or the browser.

Quick Start

import createXAtlas from 'xatlas-wasm';

const xatlas = await createXAtlas();
const atlas = xatlas.createAtlas();

atlas.addMesh({ positions, indices });
atlas.generate();

const mesh = atlas.getMesh(0);
// mesh.vertices[i].uv  — atlas UV coordinates
// mesh.vertices[i].xref — index of the original input vertex

atlas.destroy();

Documentation

  • API Reference — Full API documentation including types, options, enumerations, and usage examples.
  • Build Guide — Instructions for compiling the WASM module from source with Emscripten.

License

MIT — see thirdparty/xatlas/LICENSE for the upstream xatlas license.