npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

yolabs-confetti-engine

v1.0.2

Published

Enterprise-grade high-performance confetti engine with Web Worker physics.

Readme

🚀 yolabs-confetti-engine

The high-performance confetti physics engine for React 18+ and Next.js.

By offloading all physics calculations to a Web Worker, YOLABS ensures your UI remains responsive at 60FPS, even during massive explosions. No main-thread lag, no matter how many particles you fire.


🛠 1. Installation

npm install yolabs-confetti-engine

🏗 2. Setup (Global)

For Next.js (App Router)

Next.js renders components on the server by default. To avoid createContext errors, wrap the provider in a Client Component wrapper.

  1. Create components/ConfettiWrapper.tsx:
"use client";
import { ConfettiProvider } from "yolabs-confetti-engine";
export default function ConfettiWrapper({ children }) {
  return <ConfettiProvider>{children}</ConfettiProvider>;
}
  1. Add to app/layout.tsx:
import ConfettiWrapper from "@/components/ConfettiWrapper";
export default function RootLayout({ children }) {
  return (
    <html>
      <body>
        <ConfettiWrapper>{children}</ConfettiWrapper>
      </body>
    </html>
  );
}

For Standard React (Vite / CRA)

In a standard SPA, you can wrap your app directly in the entry point.

Edit src/main.tsx (or index.js):

import { ConfettiProvider } from 'yolabs-confetti-engine';

ReactDOM.createRoot(document.getElementById('root')!).render(
  <ConfettiProvider>
    <App />
  </ConfettiProvider>
);

🎉 3. Usage

Trigger confetti from any component using the useConfetti hook.

Note for Next.js: The component calling useConfetti must include the "use client" directive.

"use client";
import { useConfetti } from "yolabs-confetti-engine";

export default function WinButton() {
  const { fire } = useConfetti();

  const handleWin = () => {
    fire('boom', { 
      particleCount: 150, 
      colors: ['#FFD700', '#FFFFFF'],
      iterations: 1
    });
  };

  return <button onClick={handleWin}>Celebrate!</button>;
}

🕹 Usage Menu (Patterns)

The fire(type, options) function supports various physics behaviors:

| Pattern | Behavior | | --- | --- | | 'boom' | Radial explosion from the center (or custom origin). | | 'fountain' | Upward spray that arcs gracefully downward. | | 'rain' | Continuous particles falling from the top. | | 'spiral' | Circular, expanding physics movement. |

Configuration Options (opt)

| Property | Type | Description | | --- | --- | --- | | particleCount | number | Number of particles per burst. | | iterations | number | Number of times the burst repeats. | | delay | number | Delay in milliseconds between repetitions. | | gravity | number | Speed of descent (lower = lighter/floatier). | | colors | string[] | Array of hex color strings (e.g., #FF0000). | | shapes | string[] | Mix star, circle, square, or triangle. |


⚙️ Advanced: Automatic Triggers

Perfect for games. Use useEffect to trigger celebrations when a score or state changes:

const { fire } = useConfetti();

useEffect(() => {
  if (score >= 100) {
    fire('fountain', { iterations: 3, delay: 500 });
  }
}, [score]);

📄 License

Licensed under the MIT License.


🤝 Credits

Developed by **YOLABS **. Optimized for modern React performance and off-main-thread execution.

Auther by yonas