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zbundler

v1.1.1

Published

A CLI tool for creating and bundling Project Zomboid mods.

Readme

Zbun 🍞

      _                     _ _
  ___| |__  _   _ _ __   __| | | ___ _ __ 
 |_  / '_ \| | | | '_ \ / _' | |/ _ \ '__|
  / /| |_) | |_| | | | | (_| | |  __/ |   
 /___|_.__/ \__,_|_| |_|\__,_|_|\___|_|   

ZBundler is a CLI tool for creating and bundling Project Zomboid mods.
zbun is designed with a clear dev/release separation in mind.

Developed and maintained by Simon 'Ecneho'.

Features

  • Initialize new PZ mod projects (separate from the Workshop folder).
  • Configure and manage project metadata.
  • Build and package your mods for production.
  • Custom .zedignore to control build contents.

Installation

npm i -g zbundler

Usage

Use directly

npx zbundler
npx zbun

If installed globally

zbun

Available Commands

| Command | Description | |-----------------------------|---------------------------------------------------------| | init [options] | Initialize a new Zed project in the working directory | | steam [options] | Fetch referenced Steam directory | | config <key> [value] | Modify Zed project config | | build [options] | Package project for production release | | watch | Enable dynamic building (hot-reloading) | | link | Link ./build folder to Zomboid/Workshop | | lang [lang] | Set the CLI language | | about | More info about zbun | | help [command] | Display help for command |

Examples

Initialize Zed repository:

$ zbun init
√ Mod id: zed-mod
√ Mod name: Zed Mod
√ Mod authors: Ecneho
√ Mod description: WIP
√ Mod version: 1.0.0
? Include folders:
 (*) lua
 (*) lua/client
 (*) lua/server
>(*) lua/shared
 ( ) lua/shared/Translate
 ( ) scripts
 ( ) textures

Modify mod metadata:

$ zbun config description "new description"
modified: "description" > "new description"

Build for experimental (B42)

$ zbun build --experimental
success: release packaged: A:\Projects\Zomboid\tools\mods\a\build