zork-mcp
v1.0.1
Published
Use this MCP server to plays classic text adventure games. The LLM is the player, explore, solve puzzles, collect treasure
Maintainers
Readme
zork mcp
A text adventure interpreter as an MCP server. The AI is the player, it explores, solves puzzles, fights trolls, and collects treasure, turn by turn, through tool calls.
Games
- colossal dungeon, a Zork style dungeon: a grue in the dark, a toll collecting troll, a locked grate, five treasures.
- brainrot manor, a meme palace. Collect the aura artifacts. Become the main character.
Tools
list_games, available gamesstart_game(gameId), start/restart, returns your first roomact(command),look,go north,take the lantern,use lantern,attack troll with sword,inventory...hint, a nudge for the current roomscore, treasures, moves, win status
Run
npm install && npm run build && node dist/index.jsExample session
start_game("colossal-dungeon")act("take the lantern")→act("use lantern")act("go north"), a troll blocks you...act("attack troll with sword")- ...find all 4 treasures to win
Add a game
Games are pure data, see src/games.ts. Rooms, items with use-effects,
hints, and treasures are all declarative; no engine changes needed.
Quick start
npm install
npm run build
node dist/index.jsThe server uses stdio, so it can be connected to Claude Desktop, Cursor, VS Code, MCP Inspector, or another compatible MCP client.
Tools at a glance
list_games: List the text-adventure games available to play.start_game: Start (or restart) a text-adventure game. The AI is the player -act: Send a command to the current game: move, look, take, use, examine...hint: Get a hint for the current room.score: Show your current score, treasures collected, and move count.
Limits and privacy
This project is intentionally narrow. It should be treated as a practical helper, not a complete certification or security audit. Check the implementation and the returned data before using it with sensitive material. No credentials are required unless the project explicitly says otherwise.
Try it
After building, connect the server through your MCP client. The repository root also contains smoke-test.mjs for projects covered by the shared harness. A typical tool call starts with list_games.
Premium tools
These tools need a license key:
game_routes
Buy a key at https://mcp-marketplace.io/server/io-github-mrfentmen-zork-mcp and set it in your MCP client config:
"env": { "MCP_LICENSE_KEY": "mcp_live_..." }The key is checked against MCP Marketplace, cached for 24 hours, and keeps working offline once one check has succeeded. Every other tool on this server stays free.
